Creative and technically adept Senior Visualisation artist; with extensive professional architectural visualisation experience, having worked for prestigious clients in both visualisation studio and architecture practices since 2004.

Highly motivated and hard working, with a proven history of delivering high quality architectural visualisations.

Skills & Proficiency

With an extremely keen interest in visualisation production, I'm always keen to advance and foster workflows and techniques to help improve results.

  • 3D: Autodesk 3ds Max, Foundry Modo, SideFX Houdini
  • Texture: Foundry Mari, Agisoft PhotoScan
  • Compositing: Foundry NukeX, After Effects
  • Rendering: Chaos Group V-Ray, Solid Angle Arnold
  • Editing: Foundry Nuke Studio, Adobe Premiere Pro
  • Realtime: Unreal Engine, Unity
  • Pipeline: Shotgun, Ftrack
  • Architectural: AutoCAD, Microstation, Sketchup