Creative and technically adept Senior Visualisation artist; with extensive professional architectural visualisation experience, having worked for prestigious clients in both visualisation studio and architecture practices since 2004.

Highly motivated and hard working, with a proven history of delivering high quality architectural visualisations.

Skills & Proficiency

With an extremely keen interest in visualisation production, I'm always keen to advance and foster workflows and techniques to help improve results.

Core Skills

  • Autodesk 3ds Max
  • Chaos Group V-Ray
  • Unreal Engine
  • Substance Designer/Painter
  • Adobe Photoshop

Supplementary Skills

  • 3D: Foundry Modo, SideFX Houdini
  • Texture: Foundry Mari, Agisoft PhotoScan
  • Compositing: Foundry NukeX
  • Editing: Foundry Nuke Studio, Adobe Premiere Pro
  • Pipeline: Shotgun, Ftrack
  • Architectural: Sketchup, Microstation, AutoCAD